Category: Assignment 1 – Blog Posts

Bad News Game & Sketchnoting

When completing this Bad News Game, I found that this game follows the personalization principle. Because the story’s content is based on a question-and-answer mode, it is like a conversation between characters. Also, this game follows the feedback principle. When you choose the wrong options base on your characters, you will lose your followers. This game is very ironic. When players exaggerate certain news, they will get more followers and higher credibility. However, when players choose some daily news, the feedback is boring and losing followers. When news media’s credibility is not true credibility, this is why we need to think critically about the news. In the end, this game also follows the Segmenting principle and Pre-training Principle, because players play the game steps by steps, and they will know the names and characteristics of the main concepts. In my opinion, this game does follow the signalling principle. The game could highlight the keywords as an improvement.

The below is my sketch note, this sketch note only shows the main part of this course. In my opinion, sketchnoting follows the self-explanation principle. This because people can learn better and deep thinking or summarize when they create the sketchnoting.

Sketchnoting can be helpful to students. Students can make sketchnoting as a weekly study summary or study plan before the semester. This will be fun when study feels boring studying. Also, Sketchnoting does not need high drawing skills.

There are some active learning methods are we using in EDCI 337:
Blog post: we need to think about the topic and create relative content.
Creating Twine stories: creating a twine story and highlight keywords can show some multimedia learning principles.
Creating interactive videos: creating some questions are related to the video.
Creating Powerpoint: creating PowerPoint can show some multimedia learning principles.

TED Video in Multimedia Learning Principles.

This is a TED video which I choose.

This video talks about how every couple can begin to manage their personal finance. Based on dual coding theory, cognitive load theory, and multimedia principles, I will introduce how these theories and principles work in this video.

Because this video is composed of images and sounds, the audience can process information through sight and hearing. For example, there is an image in the video, a couple, one manages finances, and the other does not manage them, and this person’s financial management capabilities will decline. This image helps audiences recall memories about people with low finance capabilities when audiences hear people do not manage finance. This conforms to the dual coding theory.

The video is about basic financial management concepts and guides to people who donā€™t have financial management concepts. Narration is better than text to avoid cognitive load theory. Thus, there is no cognitive load theory

Next, I will list some multimedia learning principles which are related to this video:

  1. Modality principle: The learner can more successfully understand the information from the narrative.
  2. Coherence principle: All the content in this video is related to the topic. It is like extending from no ability to manage money to break up in the future. The topic is all-around couple’s finance management.
  3. Segmenting principle: This video is about couples’ financial management in segments. Such as personal financial management ability and couplesā€˜ relationship in financial management.
  4. Feedback principle: At the end of the video, three questions are given for the audience to think about, satisfying the Feedback principle.

Although this video does not follow the Embodiment Principle, this video is still very useful to people who begin to make finance management in relationships.

How can my interactive Twine story work in Multimedia

This is my interactive Twine story. In my opinion, lots of multimedia principles are related to this kind of story. First of all, the signal principle is very effective for this interactive story because Twine will underline important information and turning points, leading the story. This is very useful because prompts highlighting the text’s keywords will attract one of the people’s attention. People will also think about the next story when they click, making the audience more involved in the story. For example, I make a suspense story; this type of story is very suitable for interactive stories because audiences can have higher attention.

Secondly, The segmenting principle in Twine, the audience can learn better by segmenting. This principle is more beneficial than reading the whole story once. Because after each segment, people have the opportunity to think about the knowledge or information they have just acquired. This principle leads to more effective and deeper learning. In my suspense story, segmented reading can make people understand the changes in each plot. Although my suspense story’s plot is very normal, not special, reading in the segmented story can better attract and retain readers. This is because people cannot maintain long-term, uninterrupted learning. People can’t directly get to the end of the story; they need to read according to the information and plots have given by steps.

In order for educational or instructional purposes, take me as an example. I used to be very fat and spent a long time losing weight. I found that weight loss is divided into signals and segments (stage). Signals such as some food will be marked in red. Red foods are foods that I cannot eat. It is better to lose weight in stages so that I can encourage myself in stages. Make myself more confident.

What is “good”&”bad” in my last video

From my last week’s H5P video, I prefer to use SECTIONS to make an evaluation. This is because the focus of these two evaluation methods is different. SAMR focuses on technological changes in function and objectives. SECTION focuses on the feeling of users, like teachers and students.

Based on the SECTION, the advantages of my H5P video, one is definitely easy to use, students can watch the video and click the answer, no more operations. Also, the relationship between the materials and the H5P question is interactive. I set an easy question, and any students focus on the materials, they can answer it. Thus, it works on the Feedback principle, which means students can learn better when the video has interaction with them, and the answer they are given is feedback and interaction.

The video’s disadvantage is that the video has no voice, which means students need to watch my video showing and reading the words. This is so bad in multimedia learning with no picture, no voice and only some formula and words in the video. Also, my H5P question may be too easy, and it cannot help students at different levels. Thus, my H5P video does not satisfy the Modality principle, which means they lack graphics and narration.

This link is my earth google link.

https://earth.google.com/web/search/Fushimi-Inari+Taisha/@34.96715106,135.7730525,40.19590916a,1000d,30y,0h,0t,0r/data=CigiJgokCYufBotNrkFAEYOLUYimokFAGVgE1BlyWmFAIdgCieymVmFAMicKJQojCiExVjgtVlRMeEdCeHJ5NzdmN0FjNkw4ZzBTTV9KN0J6T3g

 

Lesson Plan for understand HDI

From my hometown, there is a words: The tree trunk is more important than the leaves. The dense tree may look pretty, but without a tree trunk, it means nothing. The Lesson Plan is not definitely a tree trunk, but it is hard to prepare new knowledge without the lesson plan. You may forget some key points when you make a PPT. Also, making a lesson plan will encourage people to prepare early, not suddenly finished.

Thus, in my opinion, the lesson plan is essential to start new content.

For example, when we are writing an essay, it is best for us to prepare the outline first, clearly understand our subject, and relate to the writing subject. Writing without outline may tend to deviate from the subject. The lesson plan is the same. If we do not plan the content, the course arrangement may deviate from our initial goal.

 

This video is the lesson plan about Human Development Index (HDI). This is an economic index, and which is related to my major. This is the reason why I want to introduce it. Also, this index is important to all people who live in different countries.

The video content includes an interactive question. In my opinion, H5P is very effective and more interesting for multimedia learning. Students will focus on the content. At the same time, the creator can think more deeply about which question can be useful. This is a win-win result.

 

How can Multimedia Learning Principles work in school and business

Dr. Ray Pastore did not follow the Modality principle, Redundancy principle, and Embodiment Principle in his video. Because different situations require different principles, such as the difference between company financial reporting and school teaching, it is impossible to use the same style of ppt. When teaching requires more interaction, it will appear that Dr.Ray may need to appear in the video and use different formats to explain a knowledge point, because everyone’s sensitivity and acquisition of knowledge are different. Also, because Dr. Ray is explaining the principle, there will be many texts. Therefore, in school, the Split-attention principle, Signalling principle, Coherence principle, Modality principle, Temporal Contiguity Principle, Spatial Contiguity Principle, those principles may be more useful in multimedia learning. In a face-to-face business meeting, the Pre-training Principle and Personalization principle can bring more attractive.

 

In my previous presentations, I might use pictures that fit the text content, in order to give the audience a more intuitive understanding. However, I may use too many animations at the same time. Although this makes my ppt look more flexible, it does not really help my presentations.

 

 

 

 

 

 

 

 

Some tips will make students learn better

Dual Coding Theory

What makes students easily understand and remember knowledge? Graph, picture, and voice. There are dual coding theory methods when we use visual and verbal information to deepen understanding and associate things. For example, students prepare their presentations. They may make PowerPoint with graphic analysis to help their classmates to remember and understand topics.

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Concept of Flow

There are several important points to pay attention to when students learn new things. The first is the student’s attention, the second is the degree of participation in the course, and the last is the student’s degree of understanding of knowledge. Multimedia learning can often attract students’ attention more, and instructors can also set up various discussions through the Internet so that students have a deeper understanding of the knowledge they learn every week.

The concept of learning flow allows us to understand the impact of concentration on learning. More engaged learning can often maintain a sense of excitement and explore learning content and knowledge.

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Hypothesis

Hypothesis is a tool that gives students a platform to communicate and discuss. Especially, many students may be confused about the same problems. Students can highlight the same parts of the content in the file.

Potential benefits: Higher degree of participation. Students may not need to email instructors or TA.

Potential drawbacks: Waste time, cannot get answer directly.

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However, the disadvantage of online learning is unavoidable. How to ensure that students are willing to participate in activities? To solve this problem, students can only rely on the students themselves.

 

 

Photo by Antenna on Unsplash

 

 

 

 

Knowing Multimedia and Interactive Learning

2020 is a special year for the world, and most people’s lifestyles have changed because of COVID-19. More and more network assignments and network meetings appear in people’s lives. Whenever we mention interactive or multimedia learning, we will first think about online teaching. But in fact, before the health crisis, online teaching was not popularized, and most students went to school to study. The field of multimedia learning is more in the area of communication and entertainment media. Like Facebook, YouTube and Instagram are well-known interactive or multimedia applications.

 

The teaching method should not be immutable, from the word of mouth in ancient times, to the later classroom book teaching, to the later PPT presentation. Learning methods have always been changing with the development of technology. With the development of multimedia, online teaching can be said to be the one important way in the future, even now.

 

For students, text teaching is inherently boring, and multimedia teaching can attract more studentsā€™ attention. There is an article indicating people learn better from words and pictures than from words alone, which can be called the multimedia principle (as cited in Mayer, 2017). Whether it is pictures, videos, games or interactive questions and answers, it can be better displayed through multimedia teaching. In my personal experience, I love reading, from books to kindle to audiobooks. This is an example to show how can multimedia change our daily life. The benefits are obvious, which is also the necessity of multimedia development.

 

Photo by Avery Evans on Unsplash

 

Welcome and Introduction

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